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Welcome to Everneth!

Everneth is a server with one vision. Grow a core community of friends playing Vanilla Survival Minecraft and become one of the largest whitelisted communities in the world. Most of us came here from other servers due to critical issues with the management of the community and part of the foundation of Everneth seeks to correct these issues to become a growth-driven server with streamlined staffing, autonomous decision making, and actively encourage community engagement.
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Steam Sunday is a weekly event that ventures outside the realm of Minecraft, and into the wonderful world of Steam Games. Featuring several multiplayer experiences, we take the opportunity to play various in both competitive and co-operative playstyles.
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Buildings & Income

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Buildings & Income

Each civilian building in your settlements adds to your daily income. The more buildings you have, the more income you bring in via taxation. Each building has a cap when you no longer receive extra income. (IE: 10 houses brings a maximum 1 gold per day, 1 more house would not increase income)

Building Income Building Cap Total Income
House 0.1 10 1
Farm 0.25 5 1.25
Market 0.5 3 1.5
Tavern 0.3 2 0.6
Blacksmith 0.5 1 0.5
Town Hall 1 1 1
Noble House 3 1 3
Wizard Guild 0.75 1 0.75
Gold Mine 0.5 2 1
Water Tower 0 1 0
Docks 0.5 1 0.5
Temple 1 1 1
Infirmary 0.3 1 0.3
Gambler's Den 0.2 1 0.2
Mercenary Camp 0.4 1 0.4

Note: This will be edited at any time for balancing purposes and building additions.

New addition in RP Update 1.1: Gold Mine --- There are whispers that the King had sent out the expeditions for another purpose besides exploration and expansion: gold. The grounds beneath the new settlements are rich with it. ---<>--- Using the highest-quality iron materials, gold (the RP version) can now be mined from a maximum of 2 mines to boost the daily gold income for your expedition.

New additions in RP Update 1.2: Water Tower, Docks, Temple, Infirmary, Gambler's Den, and Mercenary Camp. More info here: RP Update 1.2

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