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Everneth is a server with one vision. Grow a core community of friends playing Vanilla Survival Minecraft and become one of the largest whitelisted communities in the world. Most of us came here from other servers due to critical issues with the management of the community and part of the foundation of Everneth seeks to correct these issues to become a growth-driven server with streamlined staffing, autonomous decision making, and actively encourage community engagement.
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Faceman

What to Expect between now and the Reset

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What to Expect between now and the Reset

Introduction

We're scheduled to reset on Sunday, October 1st, 2017 around 1PM EST. This particular reset, I, as well as the rest of Par, are taking a different approach to handling the reset for this season. Instead of running the current map until the last day and unleashing a plethora of updates all at once, we're breaking this process into smaller pieces to hopefully make this reset the smoothest possible. I will outline the important bits you need to know and when to expect them being pushed through the pipeline all the way up to launch day. So lets start with, September 23rd, 2017 (the day of this writing) and go up to launch day. For clarity, our current map is referred to as Season 3, and the reset is Season 4.

September 23rd, 2017

The MAIN server has been shutdown to allow for cleanup operations with our files and databases. Part of our mission to provide the resources made available requires an intense amount of disk space and machine resources. Between this day and the 26th, we have approximately 487GB of data to clean out from our systems. approximately 361GB was taken up by the DynMap and roughly 126GB was taken up from our CoreProtect database.

September 24, 2017

By now, Season 4 will be loaded up on an internal server not accessible by the player base so that HC can pregenerate the world to some degree. Once some basic pregeneration is complete, the world border will be shrunk to a 1k radius from the 0,0 coordinates. Season 4's spawn will be located at 0,0 like season 2. At this point the Interior will be given access with Parliament to get districts laid out, spawn chunks marked, and some roads laid down in the districts to make choosing locations to build much easier. The worldborder is restricted to this small radius to keep the Interior and Parliament focused on preparations and to assure you all that no one is rushing out to claim land for their bases.

September 26th, 2017

There will be a post put up about new changes coming in Season 4 to keep is active and filled up with projects, events, and things to do than any other season. While most of the details will come in the post, I will say it involves a continual rotation of public works projects people to work on, new medals, and new events scheduling.

September 27, 2017

The Season 3 world download will be made available (as well as the previous map downloads if I can find the links) for anyone who wants to check it out. The Season 3 map will be set to creative in preparation for destroying it before the Season 4 launch. Season 4 will be moved from the internal server to MAIN so that we can finish pregenerating the world begin to render the Dynmap. Season 4 will start out at a 10k radius.

September 28th, 2017

At this point, Parliament will be prepping a mass emailer to everyone registered on the forums. We would encourage all of you to spread the hype and try to get the word out to as many people as possible. The emailer should be sent out on this day, if not the day after on September 29th, 2017. There will also be a post on this day to launch a monthly voting raffle for a $10 Steam gift card to the winner. This is for anyone participating in voting for us on server lists. More information will come with that announcement

September 29th, 2017

If dynmap is able to finish rendering Season 4, it will be made available to everyone to check out the map and find a base location, see where spawn is located and check out the districts. If dynmap is not completely rendered, then it may not be made available until after the TNT party on September 30th.

September 30th, 2017 - TNT PARTY

Hopefully first thing in the morning around 8AM to 9AM EST, Season 4 will be completely prepped and we'll shutdown the map and bring back Season 3 in creative mode for the TNT party. The whitelist will be opened back up to everyone to start blowing stuff up! At the end of the day close to 11PM EST, Season 3 will be shutdown and deleted. We'll then load up Season 4 with the Interior and Staff whitelisted to finalize preparations.

October 1st, 2017 - LAUNCH DAY

All preparations should be complete prior to launch day, but just as a final precautionary step we'll be taking one last glance over everything to double check. The last steps to launch are expanding the world border from 1k to 10k as planned, then do a reboot to check plugins and verify they are all working as intended. Once that is complete we will swap out whitelists and kick it off!

In Closing

I hope this clears up any questions you may have about the upcoming reset. A countdown timer has been put up on the home page of the website for anyone who is wondering how much longer it will be. If you have any questions, please use the discussion thread paired with this announcement. A link is given below.

Enjoy

Faceman

 

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