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Faceman

King
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About Faceman

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    Master of Arms
  • Birthday August 27

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  • Minecraft IGN
    Faceman

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  1. Introducing the Monthly Voter Raffle Starting with this reset and the month of October, we will start a new incentive to get you guys hyped up and voting for our community. To achieve this, I will begin using some of the funds we receive from donations to raffle off a $10 to $20 Steam gift card/certificate to those who vote for us on any server page we are listed with. Each of these listing is linked with a votifier listener and the votes you make for us are tracked and recorded to an internal database. The Rules In order to participate, all you need to do is vote! You must use your current IGN in order to receive valid entries to the raffle. Each vote you make is an additional entry to the raffle. Fake IGNs will not be counted towards your total. At the end of the month, I will take all the entries recorded and randomly generate a number out of the total votes. The number generated will be matched up to the entry with the same number and that player will receive the prize! In order to get the prize, you must have a valid steam account! If the winner does not have a Steam account or refuses the code, I will select another winner. Good luck and get voting! http://minecraft-server-list.com/server/350215/vote/
  2. What to Expect between now and the Reset Introduction We're scheduled to reset on Sunday, October 1st, 2017 around 1PM EST. This particular reset, I, as well as the rest of Par, are taking a different approach to handling the reset for this season. Instead of running the current map until the last day and unleashing a plethora of updates all at once, we're breaking this process into smaller pieces to hopefully make this reset the smoothest possible. I will outline the important bits you need to know and when to expect them being pushed through the pipeline all the way up to launch day. So lets start with, September 23rd, 2017 (the day of this writing) and go up to launch day. For clarity, our current map is referred to as Season 3, and the reset is Season 4. September 23rd, 2017 The MAIN server has been shutdown to allow for cleanup operations with our files and databases. Part of our mission to provide the resources made available requires an intense amount of disk space and machine resources. Between this day and the 26th, we have approximately 487GB of data to clean out from our systems. approximately 361GB was taken up by the DynMap and roughly 126GB was taken up from our CoreProtect database. September 24, 2017 By now, Season 4 will be loaded up on an internal server not accessible by the player base so that HC can pregenerate the world to some degree. Once some basic pregeneration is complete, the world border will be shrunk to a 1k radius from the 0,0 coordinates. Season 4's spawn will be located at 0,0 like season 2. At this point the Interior will be given access with Parliament to get districts laid out, spawn chunks marked, and some roads laid down in the districts to make choosing locations to build much easier. The worldborder is restricted to this small radius to keep the Interior and Parliament focused on preparations and to assure you all that no one is rushing out to claim land for their bases. September 26th, 2017 There will be a post put up about new changes coming in Season 4 to keep is active and filled up with projects, events, and things to do than any other season. While most of the details will come in the post, I will say it involves a continual rotation of public works projects people to work on, new medals, and new events scheduling. September 27, 2017 The Season 3 world download will be made available (as well as the previous map downloads if I can find the links) for anyone who wants to check it out. The Season 3 map will be set to creative in preparation for destroying it before the Season 4 launch. Season 4 will be moved from the internal server to MAIN so that we can finish pregenerating the world begin to render the Dynmap. Season 4 will start out at a 10k radius. September 28th, 2017 At this point, Parliament will be prepping a mass emailer to everyone registered on the forums. We would encourage all of you to spread the hype and try to get the word out to as many people as possible. The emailer should be sent out on this day, if not the day after on September 29th, 2017. There will also be a post on this day to launch a monthly voting raffle for a $10 Steam gift card to the winner. This is for anyone participating in voting for us on server lists. More information will come with that announcement September 29th, 2017 If dynmap is able to finish rendering Season 4, it will be made available to everyone to check out the map and find a base location, see where spawn is located and check out the districts. If dynmap is not completely rendered, then it may not be made available until after the TNT party on September 30th. September 30th, 2017 - TNT PARTY Hopefully first thing in the morning around 8AM to 9AM EST, Season 4 will be completely prepped and we'll shutdown the map and bring back Season 3 in creative mode for the TNT party. The whitelist will be opened back up to everyone to start blowing stuff up! At the end of the day close to 11PM EST, Season 3 will be shutdown and deleted. We'll then load up Season 4 with the Interior and Staff whitelisted to finalize preparations. October 1st, 2017 - LAUNCH DAY All preparations should be complete prior to launch day, but just as a final precautionary step we'll be taking one last glance over everything to double check. The last steps to launch are expanding the world border from 1k to 10k as planned, then do a reboot to check plugins and verify they are all working as intended. Once that is complete we will swap out whitelists and kick it off! In Closing I hope this clears up any questions you may have about the upcoming reset. A countdown timer has been put up on the home page of the website for anyone who is wondering how much longer it will be. If you have any questions, please use the discussion thread paired with this announcement. A link is given below. Enjoy Faceman
  3. This is the discussion thread for the announcement here: Link
  4. Abdication of the Throne

    I, Faceman, abdicate as your King As I have always said in times like this: Timing is OP. I just want you all to know that this has been about 2 to 3 months in the making and wasn't at all influenced by recent events or anyone in particular. I've been a part of management and leadership of this community for 4 years as of today, and in the last 4 months my playtime has diminished to nearly non-existent levels. With those levels of activity, I can't dedicate myself fully to my role of King as I should. With this, I have put through Parliament the means to step down as King, but keep this place alive and running. What on Earth(cube)? The proposed idea is that I detach myself from the game and the management of Everneth to form an oversight committee with the name of Community Relations Council. The goal is to have nonpartisan members that do not play the game nor serve any official role in the community so that there is no existing bias to be had for personal gains. This is the following text in the amendment as proposed to Parliament: To put this in perspective, I am basically the equivalent of a labor relations specialist that comes in for arbitration. If the community has a problem with leadership, I will step in to solve the problem and if needed: remove staff members. This way the community does not have to die out with my resignation and can continue on free from fear of corruption of the upcoming Kings to take my place in the throne. That aside, I am taking a sole technical role, helping the new King with system related things only. I will, as well as any other member of the CRC, have no affiliation with the staff from hence forth and no say in the day to day operations. The CRC and myself will be available for any problems that arise between players and staff and nothing further. So who shall be king? As laid out in the proposal to parliament, I am selecting my successor before fully detaching from my duties. As such I feel that it would best serve the community to name a well-respected player, long time adviser to me and other staff members, and just a plain old good friend to take my place. This player is none other than the one you all know and love: GreasyTroll4. He began playing with this community almost 2 years ago and begun his first run at staff as a Moderator of the VanEvo community (our former namesake) and again began a similar role when Everneth was formalized a year ago. Since then he has risen to the level of Admin and continued that very same level of respect, likeness, and overall friendship to everyone here. He's had his ups and downs like we all do, but overall, I personally believe that he will be able to fill my shoes over time and eventually make his own mark on this community. Its my firm belief that while GT is at the helm, the CRC should never need to be called upon and that alone should be a good sign of faith to you all in trusting him while he gets the training wheels ripped off his bike and leads Everneth henceforth. Lastly, I'd like to thank you all for being a part of this great server, and for tolerating me bumbling through as the owner of such a great group of people. Thank you so much! Glory to the Order! And lastly... The King is dead. Long live the King! Faceman Some guy in the CRC, technical adviser to the King
  5. Treaties Xana <-> Kanada - MDoAP Agreements None
  6. Trade Agreements

    Trade Agreements Once settlements get to the level of Town, they should have a specialization picked out. At this point a settlement is now able to sign trade agreements with other Towns. All trade agreements must be made publicly in the Open World Forum and must include the following clauses: Binding clause that stipulates anything regarding non-agression Exit clause describing criteria for breaking the agreement Recommended to include a grace period to announce X days before the agreement ends Expiry clause (or lack thereof) Towns may not sign trade agreements with other towns that have the same specialization. Each trade agreement will generate additional income and a buff available to both towns in the agreement. The current possible combinations are as follows: Trades Table Trade 1 Trade 2 Result Lumber Milling Wizards College +1 Gold, Siege camp can house 100 players per bed/armor stand Wizards College Iron Mining +2 Gold, +25 Soldiers per player Agriculture Production Lumber Milling +1 Gold, Farms produce +0.2 Gold each Iron Mining Lumber Milling +1.5 Gold, 50 per bed/armor stand increased to 60 Agriculture Production Wizards College +1.5 Gold, Weather based damages decreased for Ag settlement by -25%, +0.2 gold per farm for Wizards College settlement Iron Mining Agriculture Production +2 Gold, Cost to maintain levy reduced -25% Each settlement is allowed 2 trade slots meaning 2 trade agreements. So choose your partners wisely. Trade agreements can be made with any affiliation however, a liege lord may command an agreement to be exited as per their authority. Changelog Initial table
  7. Greetings Citizens, With recent developments among the settlements, His Majesty has written express order for a new county, Tengyre, to be formed. With the rebellion growing at a rapid place, the King has established the claim to be made available to all settlements who would be classified as a City or above by the King's Steward of the Royal Office of the Exchequer. In the event the claims must be pressed in war, the Crown will be unable to assist militarily. In the event that a claim could be achieved peacefully, please submit an candidate from each settlement with support from at least one other settlement. The Royal Chancellor's Seal First Minister of Everneth (OOC) While peaceful means of gaining claims is available, they are not as secure as those gained from war. Be mindful of this when making the decision among yourselves.
  8. Please stay tuned for an announcement today guys!
  9. Military

    Military When having a military levy raised, your settlement has a new daily cost associated with it: wages. If you can't pay those wages, you can't raise a levy. The cost of a levy is 2 gold per 100 soldiers. Each player in a settlement serves as 100 soldiers in their levy by default. If a settlement cannot afford the gold for the first day, they cannot raise the levy. If a levy has been raised and the settlement can no longer afford it, the strength of the levy is reduced by 50% unless it is disbanded. Increasing Strength afford. In order to increase your levy's strength per player in the settlement, you need to construct military buildings and invest in the advancements of the Military Operations technology tree. Building Soldiers Cap Total Soldiers Watchtower 0 ∞ 0 Armory* 50 supported per rack ∞ ∞ Barracks* 50 per bunk ∞ ∞ Militia Training Grounds 100 2 200 Archery Range 100 1 100 Jousting Yard 100 1 100 Gallowglass Guild** 100 1 100 LEGEND: Gold - Required to raise levy | Red - Must be either be a wing or detached building adjacent from the Noble House *These buildings increase the size of the army you are able to support. In order to support a 600 man levy, you must have 12 bunks and 12 armor stands (loaded with gear). **https://en.wikipedia.org/wiki/Gallowglass While at War You must use the equipment stored in your armory so plan wisely. It may benefit your settlement to support twice the size of a levy you can actually raise just in case you need the extra gear. If you run out of gear or are unable to recover dropped gear during battle, that does not penalize your ability to support the raised army like have insufficient gold would. It is your leader's responsibility to be fully prepared for the eventual war to come. Changelog Initial mechanics Educate on what Gallowglass is Add default soldier amount per player
  10. They will be, you guys will get a handicap for late start such as Military Operations 1 and/or industrial innovation 1.
  11. RP Event #3

    RP Event #3 Kanada suffered a large raid that made away with 50% of the treasury. 13.83 gold targeted - 85%, 2.08 gold lost. Garmany had no report. Income unchanged. Heuvel collected extra taxes from a large fair. +1 Gold per day for 3 days. Xana had no report. Income unchanged. Notes: Events are generated at random with "No report" set to the highest single chance of 40%. No events are generated for settlements issued manual penalty.
  12. Going for a stroll...

    Even a King needs a break Hey all! Recently I've been getting some increased IRL pressures that I need to come to terms with as well as needing a short break away from the helm. Most of the issue remains personal, the other portion is general fizzling out from being ye olde admin. That said, I am planning on a minimum 4 day hiatus away from almost everything (except on occasion steam), and then up to 3 more days after doing no admin work, but available on Discord and Skype. During the break, Warwolf595 will be serving as regent as stipulated by the Charter in accordance to the rank of Duke, and GreasyTroll4 is appointed as Interim Chief Justice for any ban appeals that come in during my absence. In the event that there is an emergency (physical server crash, actual fire, etc), HC will be able to reach me as I will still be somewhat available via mobile. This won't put a hold on the RP as its been managed as a group (which is fantastic btw, im loving the initiative thus far), and if this continues we should be well into the next few days. I WILL generate an event around day 5 of my hiatus but that will be the extend of my activity. <3 you guys. Faceman King of Everneth, Lord of the High Council Chief Justice of the Realm
  13. Greetings Citizens, Blessings upon you all and your houses. I have received a request from the interim leadership of your settlement hereby seeking from the Crown a grant of royal assent on their proposed government. This matter was brought before the King's Council for further advisement, and the councilors have agreed in parallel to my judgement. The peerage title of Baron shall not be distributed among a partnership and may only be granted to one individual of subsequent merit. That is not to say that the settlement may not be independently managed in the King's name, however; a request of dual rule is akin to suggesting open rebellion to this kingdom. Therefore, the request for the creation of two baronies is thus denied. It would be advisable to take counsel in this matter among the citizens and leadership of Garmany. Please await the appraisal from the His Majesty's Steward of the Royal Office of the Exchequer to be presented to the Crown. This appraisal will properly suggest the necessity to the creation of the Baron title. His Majesty's Seal Faceman, King of Everneth
  14. RP Event #2

    RP Event #2 Kanada had no report. Income unchanged. Garmany suffered a large fire that burned more than half of its surplus wheat. -3 Gold. Heuvel's had no report. Income unchanged. Xana discovered a small deposit of rubies and sold them to the Crown. +3 Gold. Notes: Events are generated at random with "No report" set to the highest single chance of 40%. No events are generated for settlements issued manual penalty.
  15. Greetings Citizens, I bring grave news to my loyal citizens of the realm. There has been a rebellion launched against us in the north. Unfortunately our efforts were at a loss and the Lord Marshal has ordered all settlements evacuated for the safety of the people. Those who remained forged an alliance with the the rebels, and out of fear for retaliation by the Kingdom of Everneth, the Lord Chancellor has met with the opposition and signed a cessation of hostilities. Peace be to you all. Signed, HM Faceman, King of Everneth (OOC) If you would like to join the RP, I'd like to get 5-10 more people signed up for this new faction to the north. Please let me know if you're interested here!
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