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Found 1 result

  1. One thing I've noticed in the several map iterations I've played on (more like two, probably) is that the spawn city, with its shops and player houses, never has any real order. It's all dirt roads that lead every which way, and shops laid out in a big confusing maze. Has anybody ever considered/wanted an organized street system wherever spawn city is built, or do we just prefer this way? Don't get me wrong, the way it has been done looks very unique and allows for a wide range of creativity in shops, but I feel like it could be done just as well with a few streets too.
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